mirror of
https://github.com/bggRGjQaUbCoE/PiliPlus.git
synced 2026-06-26 20:30:18 +08:00
@@ -98,7 +98,7 @@ class RenderLevel extends RenderBox {
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3 => const Color(0xFF7BCDEF),
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4 => const Color(0xFFFEBB8B),
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5 => const Color(0xFFEE672A),
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_ => const Color(0xFFFF0000),
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_ => const Color(0xFFF04C49),
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};
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}
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}
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@@ -140,20 +140,21 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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void drawBolt() => drawParagraph(_boltIcon, const Offset(840, 5));
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void _draw1(Paint paint) {
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drawRRect(const .fromLTRBXY(673, _botY, 833, _botYB, 20, 20), paint);
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drawRRect(
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.fromLTRBAndCorners(
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673,
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_topY,
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787,
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_topYB,
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topLeft: _r,
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bottomLeft: _r,
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topRight: _r,
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),
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paint,
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);
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drawRect(const .fromLTRB(719, _topYB, 787, _botY), paint);
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final path = Path()
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..addRRect(const .fromLTRBXY(673, _botY, 833, _botYB, 20, 20))
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..addRRect(
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.fromLTRBAndCorners(
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673,
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_topY,
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787,
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_topYB,
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topLeft: _r,
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bottomLeft: _r,
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topRight: _r,
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),
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)
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..addRect(const .fromLTRB(719, _topYB, 787, _botY));
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drawPath(path, paint);
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}
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void drawLEDigit(int digit, Paint paint) {
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@@ -195,8 +196,9 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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Paint paint,
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) {
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// 横段
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final path = Path();
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if (a) {
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_drawRRect(
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_addRRect(
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_left,
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_topY,
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_right,
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@@ -205,11 +207,11 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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_r,
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f ? .zero : _r,
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b ? .zero : _r,
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paint,
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path,
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);
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}
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if (g) {
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_drawRRect(
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_addRRect(
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_left,
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_midY,
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_right,
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@@ -218,11 +220,11 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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b ? .zero : _r,
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e ? .zero : _r,
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c ? .zero : _r,
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paint,
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path,
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);
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}
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if (d) {
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_drawRRect(
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_addRRect(
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_left,
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_botY,
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_right,
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@@ -231,7 +233,7 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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c ? .zero : _r,
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_r,
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_r,
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paint,
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path,
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);
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}
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@@ -242,7 +244,7 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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final bottom = g ? _midY : (e ? _midMid : _midYB);
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final rTop = a ? Radius.zero : _r;
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final rBot = g || e ? Radius.zero : _r;
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_drawRRect(_left, top, _lColR, bottom, rTop, rTop, rBot, rBot, paint);
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_addRRect(_left, top, _lColR, bottom, rTop, rTop, rBot, rBot, path);
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}
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// 右上竖段 b
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@@ -251,7 +253,7 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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final bottom = g ? _midY : (c ? _midMid : _midYB);
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final rTop = a ? Radius.zero : _r;
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final rBot = g || c ? Radius.zero : _r;
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_drawRRect(_rColL, top, _right, bottom, rTop, rTop, rBot, rBot, paint);
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_addRRect(_rColL, top, _right, bottom, rTop, rTop, rBot, rBot, path);
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}
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// 左下竖段 e
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@@ -260,7 +262,7 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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final bottom = d ? _botY : _botYB;
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final rTop = g || f ? Radius.zero : _r;
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final rBot = d ? Radius.zero : _r;
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_drawRRect(_left, top, _lColR, bottom, rTop, rTop, rBot, rBot, paint);
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_addRRect(_left, top, _lColR, bottom, rTop, rTop, rBot, rBot, path);
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}
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// 右下竖段 c
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@@ -269,12 +271,14 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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final bottom = d ? _botY : _botYB;
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final rTop = g || b ? Radius.zero : _r;
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final rBot = d ? Radius.zero : _r;
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_drawRRect(_rColL, top, _right, bottom, rTop, rTop, rBot, rBot, paint);
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_addRRect(_rColL, top, _right, bottom, rTop, rTop, rBot, rBot, path);
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}
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drawPath(path, paint);
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}
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/// 绘制圆角矩形,四角全零时退化为矩形
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void _drawRRect(
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void _addRRect(
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double l,
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double t,
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double r,
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@@ -283,12 +287,12 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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Radius tr,
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Radius bl,
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Radius br,
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Paint paint,
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Path path,
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) {
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if (tl == .zero && tr == .zero && bl == .zero && br == .zero) {
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drawRect(.fromLTRB(l, t, r, b), paint);
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path.addRect(.fromLTRB(l, t, r, b));
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} else {
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drawRRect(
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path.addRRect(
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.fromLTRBAndCorners(
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l,
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t,
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@@ -299,7 +303,6 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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bottomLeft: bl,
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bottomRight: br,
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),
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paint,
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);
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}
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}
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@@ -315,62 +318,79 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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)
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..lineTo(395, 408)
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..arcToPoint(
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const Offset(420, 415.5), // 避免拼接裂缝, 实为419.5, 415
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const Offset(419.5, 415),
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radius: const .circular(50),
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clockwise: false,
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)
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..lineTo(420, 340.5) // 419.5, 340
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..arcToPoint(
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const Offset(444, 408),
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radius: const .circular(50),
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clockwise: false,
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)
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..lineTo(539, 313)
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..arcToPoint(
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const Offset(543, 292),
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radius: const .circular(50),
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clockwise: false,
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)
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..lineTo(543, 282)
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..lineTo(476, 282)
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..lineTo(419.5, 340)
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..lineTo(363, 282)
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..close();
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void drawLevelLv(Paint paint) {
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const double lvTop = 106;
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drawRRect(
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.fromLTRBAndCorners(
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56,
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lvTop,
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123,
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_botYB,
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topLeft: _r,
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topRight: _r,
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bottomLeft: _r,
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),
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paint,
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);
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drawRRect(
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.fromLTRBAndCorners(
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123,
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_botY,
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256,
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_botYB,
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topRight: _r,
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bottomRight: _r,
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),
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drawPath(
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Path()
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..addRRect(
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.fromLTRBAndCorners(
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56,
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lvTop,
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123,
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_botYB,
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topLeft: _r,
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topRight: _r,
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bottomLeft: _r,
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),
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)
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..addRRect(
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.fromLTRBAndCorners(
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123,
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_botY,
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256,
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_botYB,
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topRight: _r,
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bottomRight: _r,
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),
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),
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paint,
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);
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final vL = RRect.fromLTRBAndCorners(
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_vLeft,
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lvTop,
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363,
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282,
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topLeft: _r,
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topRight: _r,
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);
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drawRRect(vL, paint);
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const double vSymmetryX = 419.5;
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drawPath(vV, paint);
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save();
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translate(vSymmetryX, 0);
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scale(-1, 1);
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translate(-vSymmetryX, 0);
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drawRRect(vL, paint);
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drawPath(vV, paint);
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restore();
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final path = Path()
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..addRRect(
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RRect.fromLTRBAndCorners(
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_vLeft,
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lvTop,
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363,
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282,
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topLeft: _r,
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topRight: _r,
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),
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)
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..addRRect(
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RRect.fromLTRBAndCorners(
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476,
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lvTop,
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543,
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282,
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topLeft: _r,
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topRight: _r,
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),
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)
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..addPath(vV, .zero);
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drawPath(path, paint);
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}
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static const double _totalR = 930;
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@@ -380,29 +400,29 @@ extension type LevelCanvas(Canvas _) implements Canvas {
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void drawLevelBack(Paint paint, {bool bolt = false}) {
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const radius = Radius.circular(27);
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final double right = bolt ? _extendR : _totalR;
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drawRRect(
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RRect.fromLTRBAndCorners(
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0,
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48,
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right,
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_totalB,
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topLeft: radius,
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bottomLeft: radius,
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bottomRight: radius,
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),
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paint,
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);
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drawRRect(
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RRect.fromLTRBAndCorners(
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576,
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0,
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right,
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48,
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topLeft: radius,
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topRight: radius,
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),
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paint,
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);
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final path = Path()
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..addRRect(
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RRect.fromLTRBAndCorners(
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0,
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48,
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right,
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_totalB,
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topLeft: radius,
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bottomLeft: radius,
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bottomRight: radius,
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),
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)
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..addRRect(
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RRect.fromLTRBAndCorners(
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576,
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0,
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right,
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48,
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topLeft: radius,
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topRight: radius,
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),
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);
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drawPath(path, paint);
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if (bolt) drawBolt();
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}
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Reference in New Issue
Block a user