mirror of
https://github.com/bggRGjQaUbCoE/PiliPlus.git
synced 2026-04-19 19:01:24 +08:00
@@ -21,6 +21,6 @@
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<key>CFBundleVersion</key>
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<string>1.0</string>
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<key>MinimumOSVersion</key>
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<string>11.0</string>
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<string>13.0</string>
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</dict>
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</plist>
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||||
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||||
@@ -1,2 +1 @@
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#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
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#include "Generated.xcconfig"
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||||
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@@ -1,2 +1 @@
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#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
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#include "Generated.xcconfig"
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||||
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3
ios/Runner.xcworkspace/contents.xcworkspacedata
generated
3
ios/Runner.xcworkspace/contents.xcworkspacedata
generated
@@ -4,7 +4,4 @@
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||||
<FileRef
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||||
location = "group:Runner.xcodeproj">
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</FileRef>
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<FileRef
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location = "group:Pods/Pods.xcodeproj">
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</FileRef>
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</Workspace>
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@@ -1,5 +1,5 @@
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import UIKit
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import Flutter
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import UIKit
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@main
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@objc class AppDelegate: FlutterAppDelegate {
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@@ -1,5 +1,5 @@
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# Project-level configuration.
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cmake_minimum_required(VERSION 3.10)
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cmake_minimum_required(VERSION 3.13)
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project(runner LANGUAGES CXX)
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# The name of the executable created for the application. Change this to change
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@@ -55,25 +55,8 @@ add_subdirectory(${FLUTTER_MANAGED_DIR})
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0)
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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# Define the application target. To change its name, change BINARY_NAME above,
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# not the value here, or `flutter run` will no longer work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME}
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"main.cc"
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"my_application.cc"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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)
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# Apply the standard set of build settings. This can be removed for applications
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add dependency libraries. Add any application-specific dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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# Application build; see runner/CMakeLists.txt.
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add_subdirectory("runner")
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# Run the Flutter tool portions of the build. This must not be removed.
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add_dependencies(${BINARY_NAME} flutter_assemble)
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@@ -87,6 +70,7 @@ set_target_properties(${BINARY_NAME}
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run"
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)
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# Generated plugin build rules, which manage building the plugins and adding
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# them to the application.
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include(flutter/generated_plugins.cmake)
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@@ -123,6 +107,12 @@ foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES})
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COMPONENT Runtime)
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endforeach(bundled_library)
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# Copy the native assets provided by the build.dart from all packages.
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set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/")
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install(DIRECTORY "${NATIVE_ASSETS_DIR}"
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DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
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COMPONENT Runtime)
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# Fully re-copy the assets directory on each build to avoid having stale files
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# from a previous install.
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set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
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26
linux/runner/CMakeLists.txt
Normal file
26
linux/runner/CMakeLists.txt
Normal file
@@ -0,0 +1,26 @@
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cmake_minimum_required(VERSION 3.13)
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project(runner LANGUAGES CXX)
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# Define the application target. To change its name, change BINARY_NAME in the
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# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
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# work.
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#
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# Any new source files that you add to the application should be added here.
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add_executable(${BINARY_NAME}
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"main.cc"
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"my_application.cc"
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"${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc"
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)
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# Apply the standard set of build settings. This can be removed for applications
|
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# that need different build settings.
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apply_standard_settings(${BINARY_NAME})
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# Add preprocessor definitions for the application ID.
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add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}")
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# Add dependency libraries. Add any application-specific dependencies here.
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target_link_libraries(${BINARY_NAME} PRIVATE flutter)
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target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK)
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target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")
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@@ -14,6 +14,12 @@ struct _MyApplication {
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G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION)
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// Called when first Flutter frame received.
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static void first_frame_cb(MyApplication* self, FlView *view)
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{
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gtk_widget_show(gtk_widget_get_toplevel(GTK_WIDGET(view)));
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}
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// Implements GApplication::activate.
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static void my_application_activate(GApplication* application) {
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MyApplication* self = MY_APPLICATION(application);
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@@ -48,15 +54,23 @@ static void my_application_activate(GApplication* application) {
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}
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gtk_window_set_default_size(window, 1280, 720);
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gtk_widget_show(GTK_WIDGET(window));
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g_autoptr(FlDartProject) project = fl_dart_project_new();
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fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments);
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FlView* view = fl_view_new(project);
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GdkRGBA background_color;
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// Background defaults to black, override it here if necessary, e.g. #00000000 for transparent.
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gdk_rgba_parse(&background_color, "#000000");
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fl_view_set_background_color(view, &background_color);
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gtk_widget_show(GTK_WIDGET(view));
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gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view));
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// Show the window when Flutter renders.
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// Requires the view to be realized so we can start rendering.
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g_signal_connect_swapped(view, "first-frame", G_CALLBACK(first_frame_cb), self);
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gtk_widget_realize(GTK_WIDGET(view));
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fl_register_plugins(FL_PLUGIN_REGISTRY(view));
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gtk_widget_grab_focus(GTK_WIDGET(view));
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@@ -81,6 +95,24 @@ static gboolean my_application_local_command_line(GApplication* application, gch
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return TRUE;
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}
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// Implements GApplication::startup.
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static void my_application_startup(GApplication* application) {
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//MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application startup.
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G_APPLICATION_CLASS(my_application_parent_class)->startup(application);
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}
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// Implements GApplication::shutdown.
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static void my_application_shutdown(GApplication* application) {
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//MyApplication* self = MY_APPLICATION(object);
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// Perform any actions required at application shutdown.
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G_APPLICATION_CLASS(my_application_parent_class)->shutdown(application);
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}
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// Implements GObject::dispose.
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static void my_application_dispose(GObject* object) {
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MyApplication* self = MY_APPLICATION(object);
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@@ -91,12 +123,20 @@ static void my_application_dispose(GObject* object) {
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static void my_application_class_init(MyApplicationClass* klass) {
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G_APPLICATION_CLASS(klass)->activate = my_application_activate;
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G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line;
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G_APPLICATION_CLASS(klass)->startup = my_application_startup;
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G_APPLICATION_CLASS(klass)->shutdown = my_application_shutdown;
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G_OBJECT_CLASS(klass)->dispose = my_application_dispose;
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}
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static void my_application_init(MyApplication* self) {}
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MyApplication* my_application_new() {
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// Set the program name to the application ID, which helps various systems
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// like GTK and desktop environments map this running application to its
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// corresponding .desktop file. This ensures better integration by allowing
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// the application to be recognized beyond its binary name.
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g_set_prgname(APPLICATION_ID);
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return MY_APPLICATION(g_object_new(my_application_get_type(),
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"application-id", APPLICATION_ID,
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nullptr));
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@@ -1,2 +1 @@
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||||
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
|
||||
#include "ephemeral/Flutter-Generated.xcconfig"
|
||||
|
||||
@@ -1,2 +1 @@
|
||||
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
|
||||
#include "ephemeral/Flutter-Generated.xcconfig"
|
||||
|
||||
@@ -4,7 +4,4 @@
|
||||
<FileRef
|
||||
location = "group:Runner.xcodeproj">
|
||||
</FileRef>
|
||||
<FileRef
|
||||
location = "group:Pods/Pods.xcodeproj">
|
||||
</FileRef>
|
||||
</Workspace>
|
||||
|
||||
@@ -1,9 +1,26 @@
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import Cocoa
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import FlutterMacOS
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@NSApplicationMain
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@main
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class AppDelegate: FlutterAppDelegate {
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override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
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return false
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}
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|
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override func applicationSupportsSecureRestorableState(_ app: NSApplication) -> Bool {
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return true
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}
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override func applicationShouldHandleReopen(_ sender: NSApplication, hasVisibleWindows flag: Bool) -> Bool {
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if !flag {
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for window in NSApp.windows {
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if !window.isVisible {
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window.setIsVisible(true)
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}
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window.makeKeyAndOrderFront(self)
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NSApp.activate(ignoringOtherApps: true)
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}
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}
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return true
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}
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}
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@@ -8,7 +8,7 @@ set(BINARY_NAME "piliplus")
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# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
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# versions of CMake.
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||||
cmake_policy(SET CMP0063 NEW)
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cmake_policy(VERSION 3.14...3.25)
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||||
|
||||
# Define build configuration option.
|
||||
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
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||||
@@ -52,6 +52,7 @@ add_subdirectory(${FLUTTER_MANAGED_DIR})
|
||||
# Application build; see runner/CMakeLists.txt.
|
||||
add_subdirectory("runner")
|
||||
|
||||
|
||||
# Generated plugin build rules, which manage building the plugins and adding
|
||||
# them to the application.
|
||||
include(flutter/generated_plugins.cmake)
|
||||
@@ -86,6 +87,12 @@ if(PLUGIN_BUNDLED_LIBRARIES)
|
||||
COMPONENT Runtime)
|
||||
endif()
|
||||
|
||||
# Copy the native assets provided by the build.dart from all packages.
|
||||
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/")
|
||||
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
|
||||
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
|
||||
COMPONENT Runtime)
|
||||
|
||||
# Fully re-copy the assets directory on each build to avoid having stale files
|
||||
# from a previous install.
|
||||
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
|
||||
|
||||
@@ -49,9 +49,9 @@ bool FlutterWindow::OnCreate() {
|
||||
|
||||
SetChildContent(flutter_controller_->view()->GetNativeWindow());
|
||||
|
||||
flutter_controller_->engine()->SetNextFrameCallback([&]() {
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||||
this->Show();
|
||||
});
|
||||
// flutter_controller_->engine()->SetNextFrameCallback([&]() {
|
||||
// this->Show();
|
||||
// });
|
||||
|
||||
// Flutter can complete the first frame before the "show window" callback is
|
||||
// registered. The following call ensures a frame is pending to ensure the
|
||||
|
||||
@@ -45,9 +45,11 @@ std::string Utf8FromUtf16(const wchar_t* utf16_string) {
|
||||
if (utf16_string == nullptr) {
|
||||
return std::string();
|
||||
}
|
||||
int target_length = ::WideCharToMultiByte(
|
||||
unsigned int target_length = ::WideCharToMultiByte(
|
||||
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
|
||||
-1, nullptr, 0, nullptr, nullptr);
|
||||
-1, nullptr, 0, nullptr, nullptr)
|
||||
-1; // remove the trailing null character
|
||||
int input_length = (int)wcslen(utf16_string);
|
||||
std::string utf8_string;
|
||||
if (target_length == 0 || target_length > utf8_string.max_size()) {
|
||||
return utf8_string;
|
||||
@@ -55,8 +57,7 @@ std::string Utf8FromUtf16(const wchar_t* utf16_string) {
|
||||
utf8_string.resize(target_length);
|
||||
int converted_length = ::WideCharToMultiByte(
|
||||
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
|
||||
-1, utf8_string.data(),
|
||||
target_length, nullptr, nullptr);
|
||||
input_length, utf8_string.data(), target_length, nullptr, nullptr);
|
||||
if (converted_length == 0) {
|
||||
return std::string();
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ class WindowClassRegistrar {
|
||||
public:
|
||||
~WindowClassRegistrar() = default;
|
||||
|
||||
// Returns the singleton registar instance.
|
||||
// Returns the singleton registrar instance.
|
||||
static WindowClassRegistrar* GetInstance() {
|
||||
if (!instance_) {
|
||||
instance_ = new WindowClassRegistrar();
|
||||
|
||||
@@ -77,7 +77,7 @@ class Win32Window {
|
||||
// OS callback called by message pump. Handles the WM_NCCREATE message which
|
||||
// is passed when the non-client area is being created and enables automatic
|
||||
// non-client DPI scaling so that the non-client area automatically
|
||||
// responsponds to changes in DPI. All other messages are handled by
|
||||
// responds to changes in DPI. All other messages are handled by
|
||||
// MessageHandler.
|
||||
static LRESULT CALLBACK WndProc(HWND const window,
|
||||
UINT const message,
|
||||
|
||||
Reference in New Issue
Block a user