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PiliPlus/lib/common/widgets/flutter/text_field/system_context_menu.dart
bggRGjQaUbCoE 1d368b7a8b update richtextfield
Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me>
2025-11-19 18:34:49 +08:00

212 lines
7.7 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/// @docImport 'package:flutter/material.dart';
library;
import 'package:PiliPlus/common/widgets/flutter/text_field/editable_text.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart' hide EditableText, EditableTextState;
import 'package:flutter/services.dart';
/// Displays the system context menu on top of the Flutter view.
///
/// Currently, only supports iOS 16.0 and above and displays nothing on other
/// platforms.
///
/// The context menu is the menu that appears, for example, when doing text
/// selection. Flutter typically draws this menu itself, but this class deals
/// with the platform-rendered context menu instead.
///
/// There can only be one system context menu visible at a time. Building this
/// widget when the system context menu is already visible will hide the old one
/// and display this one. A system context menu that is hidden is informed via
/// [onSystemHide].
///
/// Pass [items] to specify the buttons that will appear in the menu. Any items
/// without a title will be given a default title from [WidgetsLocalizations].
///
/// By default, [items] will be set to the result of [getDefaultItems]. This
/// method considers the state of the [EditableTextState] so that, for example,
/// it will only include [IOSSystemContextMenuItemCopy] if there is currently a
/// selection to copy.
///
/// To check if the current device supports showing the system context menu,
/// call [isSupported].
///
/// {@tool dartpad}
/// This example shows how to create a [TextField] that uses the system context
/// menu where supported and does not show a system notification when the user
/// presses the "Paste" button.
///
/// ** See code in examples/api/lib/widgets/system_context_menu/system_context_menu.0.dart **
/// {@end-tool}
///
/// See also:
///
/// * [SystemContextMenuController], which directly controls the hiding and
/// showing of the system context menu.
class SystemContextMenu extends StatefulWidget {
/// Creates an instance of [SystemContextMenu] that points to the given
/// [anchor].
const SystemContextMenu._({
super.key,
required this.anchor,
required this.items,
this.onSystemHide,
});
/// Creates an instance of [SystemContextMenu] for the field indicated by the
/// given [EditableTextState].
factory SystemContextMenu.editableText({
Key? key,
required EditableTextState editableTextState,
List<IOSSystemContextMenuItem>? items,
}) {
final (
startGlyphHeight: double startGlyphHeight,
endGlyphHeight: double endGlyphHeight,
) = editableTextState
.getGlyphHeights();
return SystemContextMenu._(
key: key,
anchor: TextSelectionToolbarAnchors.getSelectionRect(
editableTextState.renderEditable,
startGlyphHeight,
endGlyphHeight,
editableTextState.renderEditable.getEndpointsForSelection(
editableTextState.textEditingValue.selection,
),
),
items: items ?? getDefaultItems(editableTextState),
onSystemHide: () => editableTextState.hideToolbar(false),
);
}
/// The [Rect] that the context menu should point to.
final Rect anchor;
/// A list of the items to be displayed in the system context menu.
///
/// When passed, items will be shown regardless of the state of text input.
/// For example, [IOSSystemContextMenuItemCopy] will produce a copy button
/// even when there is no selection to copy. Use [EditableTextState] and/or
/// the result of [getDefaultItems] to add and remove items based on the state
/// of the input.
///
/// Defaults to the result of [getDefaultItems].
///
/// To add custom menu items, pass [IOSSystemContextMenuItemCustom] instances
/// in the [items] list. Each custom item requires a title and an onPressed callback.
///
/// See also:
///
/// * [IOSSystemContextMenuItemCustom], which creates custom menu items.
final List<IOSSystemContextMenuItem> items;
/// Called when the system hides this context menu.
///
/// For example, tapping outside of the context menu typically causes the
/// system to hide the menu.
///
/// This is not called when showing a new system context menu causes another
/// to be hidden.
final VoidCallback? onSystemHide;
/// Whether the current device supports showing the system context menu.
///
/// Currently, this is only supported on newer versions of iOS.
///
/// See also:
///
/// * [isSupportedByField], which uses this method and determines whether an
/// individual [EditableTextState] supports the system context menu.
static bool isSupported(BuildContext context) {
return defaultTargetPlatform == TargetPlatform.iOS &&
(MediaQuery.maybeSupportsShowingSystemContextMenu(context) ?? false);
}
/// Whether the given field supports showing the system context menu.
///
/// Currently [SystemContextMenu] is only supported with an active
/// [TextInputConnection]. In cases where this isn't possible, such as in a
/// read-only field, fall back to using a Flutter-rendered context menu like
/// [AdaptiveTextSelectionToolbar].
///
/// See also:
///
/// * [isSupported], which is used by this method and determines whether the
/// platform in general supports showing the system context menu.
static bool isSupportedByField(EditableTextState editableTextState) {
return !editableTextState.widget.readOnly &&
isSupported(editableTextState.context);
}
/// The default [items] for the given [EditableTextState].
///
/// For example, [IOSSystemContextMenuItemCopy] will only be included when the
/// field represented by the [EditableTextState] has a selection.
///
/// See also:
///
/// * [EditableTextState.contextMenuButtonItems], which provides the default
/// [ContextMenuButtonItem]s for the Flutter-rendered context menu.
static List<IOSSystemContextMenuItem> getDefaultItems(
EditableTextState editableTextState,
) {
return <IOSSystemContextMenuItem>[
if (editableTextState.copyEnabled) const IOSSystemContextMenuItemCopy(),
if (editableTextState.cutEnabled) const IOSSystemContextMenuItemCut(),
if (editableTextState.pasteEnabled) const IOSSystemContextMenuItemPaste(),
if (editableTextState.selectAllEnabled)
const IOSSystemContextMenuItemSelectAll(),
if (editableTextState.lookUpEnabled)
const IOSSystemContextMenuItemLookUp(),
if (editableTextState.searchWebEnabled)
const IOSSystemContextMenuItemSearchWeb(),
if (editableTextState.liveTextInputEnabled)
const IOSSystemContextMenuItemLiveText(),
];
}
@override
State<SystemContextMenu> createState() => _SystemContextMenuState();
}
class _SystemContextMenuState extends State<SystemContextMenu> {
late final SystemContextMenuController _systemContextMenuController;
@override
void initState() {
super.initState();
_systemContextMenuController = SystemContextMenuController(
onSystemHide: widget.onSystemHide,
);
}
@override
void dispose() {
_systemContextMenuController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
assert(SystemContextMenu.isSupported(context));
if (widget.items.isNotEmpty) {
final WidgetsLocalizations localizations = WidgetsLocalizations.of(
context,
);
final List<IOSSystemContextMenuItemData> itemDatas = widget.items
.map((IOSSystemContextMenuItem item) => item.getData(localizations))
.toList();
_systemContextMenuController.showWithItems(widget.anchor, itemDatas);
}
return const SizedBox.shrink();
}
}