feat: use canvas_danmaku

Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me>
This commit is contained in:
bggRGjQaUbCoE
2024-12-14 16:00:43 +08:00
parent 4e7cf0a1bd
commit fee1ad56f7
16 changed files with 216 additions and 597 deletions

View File

@@ -1,7 +1,7 @@
import 'package:canvas_danmaku/canvas_danmaku.dart';
import 'package:flutter/material.dart';
import 'package:get/get.dart';
import 'package:hive/hive.dart';
import 'package:ns_danmaku/ns_danmaku.dart';
import 'package:PiliPalaX/models/danmaku/dm.pb.dart';
import 'package:PiliPalaX/pages/danmaku/index.dart';
import 'package:PiliPalaX/plugin/pl_player/index.dart';
@@ -29,17 +29,8 @@ class _PlDanmakuState extends State<PlDanmaku> {
late PlPlayerController playerController;
late PlDanmakuController _plDanmakuController;
DanmakuController? _controller;
// bool danmuPlayStatus = true;
Box setting = GStorage.setting;
late bool enableShowDanmaku;
// late List blockTypes;
// late double showArea;
// late double opacityVal;
// late double fontSizeVal;
// late double fontSizeFSVal;
// late double danmakuDurationVal;
// late double strokeWidth;
// late int fontWeight;
int latestAddedPosition = -1;
bool? _isFullScreen;
@@ -83,14 +74,6 @@ class _PlDanmakuState extends State<PlDanmaku> {
}
}
});
// blockTypes = playerController.blockTypes;
// showArea = playerController.showArea;
// opacityVal = playerController.opacityVal;
// fontSizeVal = playerController.fontSizeVal;
// fontSizeFSVal = playerController.fontSizeFSVal;
// strokeWidth = playerController.strokeWidth;
// fontWeight = playerController.fontWeight;
// danmakuDurationVal = playerController.danmakuDurationVal;
}
// 播放器状态监听
@@ -121,18 +104,16 @@ class _PlDanmakuState extends State<PlDanmaku> {
playerController.playerStatus.status.value == PlayerStatus.playing &&
currentDanmakuList != null &&
_controller != null) {
Color? defaultColor = playerController.blockTypes.contains(6)
? DmUtils.decimalToColor(16777215)
: null;
Color? defaultColor =
playerController.blockTypes.contains(6) ? Colors.white : null;
_controller!.addItems(currentDanmakuList
.map((e) => DanmakuItem(
e.content,
color: defaultColor ?? DmUtils.decimalToColor(e.color),
time: e.progress,
type: DmUtils.getPosition(e.mode),
))
.toList());
for (DanmakuElem e in currentDanmakuList) {
_controller!.addDanmaku(DanmakuContentItem(
e.content,
color: defaultColor ?? DmUtils.decimalToColor(e.color),
type: DmUtils.getPosition(e.mode),
));
}
}
}
@@ -157,7 +138,7 @@ class _PlDanmakuState extends State<PlDanmaku> {
() => AnimatedOpacity(
opacity: playerController.isOpenDanmu.value ? 1 : 0,
duration: const Duration(milliseconds: 100),
child: DanmakuView(
child: DanmakuScreen(
createdController: (DanmakuController e) async {
playerController.danmakuController = _controller = e;
},
@@ -169,13 +150,10 @@ class _PlDanmakuState extends State<PlDanmaku> {
hideTop: playerController.blockTypes.contains(5),
hideScroll: playerController.blockTypes.contains(2),
hideBottom: playerController.blockTypes.contains(4),
duration: playerController.danmakuDurationVal /
duration: playerController.danmakuDurationVal ~/
playerController.playbackSpeed,
strokeWidth: playerController.strokeWidth,
// initDuration /
// (danmakuSpeedVal * widget.playerController.playbackSpeed),
),
statusChanged: (isPlaying) {},
),
),
);