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refa: video (#1555)
* refa: video [skip ci] * fix: scroll [skip ci] * mod: only left click * downgrade * refa: background play & wakelock [skip ci] * fix: subtitle [skip ci] * upgrade deps Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me> * mod: long press * tweak Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me> * fix [skip ci] Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me> * use right pos Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me> * delay showing Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me> * fix: null danmaku * remove Signed-off-by: bggRGjQaUbCoE <githubaccount56556@proton.me> --------- Co-authored-by: bggRGjQaUbCoE <githubaccount56556@proton.me>
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905
lib/common/widgets/gesture/interactive_viewer.dart
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905
lib/common/widgets/gesture/interactive_viewer.dart
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// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:io' show Platform;
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import 'dart:math' as math;
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import 'package:flutter/foundation.dart' show clampDouble;
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import 'package:flutter/gestures.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/physics.dart';
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import 'package:flutter/rendering.dart';
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import 'package:flutter/services.dart';
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import 'package:vector_math/vector_math_64.dart' show Quad, Vector3;
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class MouseInteractiveViewer extends StatefulWidget {
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const MouseInteractiveViewer({
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super.key,
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this.clipBehavior = Clip.hardEdge,
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this.panAxis = PanAxis.free,
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this.boundaryMargin = EdgeInsets.zero,
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this.constrained = true,
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this.maxScale = 2.5,
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this.minScale = 0.8,
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this.interactionEndFrictionCoefficient = _kDrag,
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this.pointerSignalFallback,
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this.onPointerPanZoomUpdate,
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this.onPointerPanZoomEnd,
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this.onPointerDown,
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this.onInteractionEnd,
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this.onInteractionStart,
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this.onInteractionUpdate,
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this.panEnabled = true,
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this.scaleEnabled = true,
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this.scaleFactor = kDefaultMouseScrollToScaleFactor,
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this.transformationController,
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this.alignment,
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this.trackpadScrollCausesScale = false,
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required this.childKey,
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required this.child,
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}) : assert(minScale > 0),
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assert(interactionEndFrictionCoefficient > 0),
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assert(maxScale > 0),
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assert(maxScale >= minScale);
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final Alignment? alignment;
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final Clip clipBehavior;
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final PanAxis panAxis;
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final EdgeInsets boundaryMargin;
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final Widget child;
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final bool constrained;
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final bool panEnabled;
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final bool scaleEnabled;
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final bool trackpadScrollCausesScale;
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final double scaleFactor;
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final double maxScale;
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final double minScale;
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final double interactionEndFrictionCoefficient;
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final PointerSignalEventListener? pointerSignalFallback;
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final PointerPanZoomUpdateEventListener? onPointerPanZoomUpdate;
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final PointerPanZoomEndEventListener? onPointerPanZoomEnd;
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final PointerDownEventListener? onPointerDown;
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final GestureScaleEndCallback? onInteractionEnd;
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final GestureScaleStartCallback? onInteractionStart;
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final GestureScaleUpdateCallback? onInteractionUpdate;
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final TransformationController? transformationController;
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final GlobalKey childKey;
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static const double _kDrag = 0.0000135;
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@override
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State<MouseInteractiveViewer> createState() => _MouseInteractiveViewerState();
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}
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class _MouseInteractiveViewerState extends State<MouseInteractiveViewer>
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with TickerProviderStateMixin {
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late TransformationController _transformer =
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widget.transformationController ?? TransformationController();
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final GlobalKey _parentKey = GlobalKey();
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Animation<Offset>? _animation;
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Animation<double>? _scaleAnimation;
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late Offset _scaleAnimationFocalPoint;
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late AnimationController _controller;
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late AnimationController _scaleController;
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Axis? _currentAxis;
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Offset? _referenceFocalPoint;
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double? _scaleStart;
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double? _rotationStart = 0.0;
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double _currentRotation = 0.0;
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_GestureType? _gestureType;
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static final gestureSettings = DeviceGestureSettings(
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touchSlop: Platform.isIOS ? 9 : 4,
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);
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late final _scaleGestureRecognizer =
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ScaleGestureRecognizer(
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debugOwner: this,
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allowedButtonsFilter: (buttons) => buttons == kPrimaryButton,
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trackpadScrollToScaleFactor: Offset(0, -1 / widget.scaleFactor),
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trackpadScrollCausesScale: widget.trackpadScrollCausesScale,
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)
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..gestureSettings = gestureSettings
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..onStart = _onScaleStart
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..onUpdate = _onScaleUpdate
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..onEnd = _onScaleEnd;
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final bool _rotateEnabled = false;
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Rect get _boundaryRect {
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assert(widget.childKey.currentContext != null);
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final RenderBox childRenderBox =
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widget.childKey.currentContext!.findRenderObject()! as RenderBox;
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final Size childSize = childRenderBox.size;
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final Rect boundaryRect = widget.boundaryMargin.inflateRect(
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Offset.zero & childSize,
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);
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assert(
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!boundaryRect.isEmpty,
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"InteractiveViewer's child must have nonzero dimensions.",
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);
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assert(
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boundaryRect.isFinite ||
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(boundaryRect.left.isInfinite &&
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boundaryRect.top.isInfinite &&
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boundaryRect.right.isInfinite &&
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boundaryRect.bottom.isInfinite),
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'boundaryRect must either be infinite in all directions or finite in all directions.',
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);
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return boundaryRect;
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}
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Rect get _viewport {
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assert(_parentKey.currentContext != null);
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final RenderBox parentRenderBox =
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_parentKey.currentContext!.findRenderObject()! as RenderBox;
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return Offset.zero & parentRenderBox.size;
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}
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Matrix4 _matrixTranslate(Matrix4 matrix, Offset translation) {
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if (translation == Offset.zero) {
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return matrix.clone();
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}
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final Offset alignedTranslation;
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if (_currentAxis != null) {
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alignedTranslation = switch (widget.panAxis) {
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PanAxis.horizontal => _alignAxis(translation, Axis.horizontal),
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PanAxis.vertical => _alignAxis(translation, Axis.vertical),
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PanAxis.aligned => _alignAxis(translation, _currentAxis!),
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PanAxis.free => translation,
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};
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} else {
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alignedTranslation = translation;
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}
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final Matrix4 nextMatrix = matrix.clone()
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..translateByDouble(alignedTranslation.dx, alignedTranslation.dy, 0, 1);
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final Quad nextViewport = _transformViewport(nextMatrix, _viewport);
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if (_boundaryRect.isInfinite) {
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return nextMatrix;
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}
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final Quad boundariesAabbQuad = _getAxisAlignedBoundingBoxWithRotation(
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_boundaryRect,
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_currentRotation,
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);
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final Offset offendingDistance = _exceedsBy(
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boundariesAabbQuad,
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nextViewport,
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);
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if (offendingDistance == Offset.zero) {
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return nextMatrix;
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}
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final Offset nextTotalTranslation = _getMatrixTranslation(nextMatrix);
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final double currentScale = matrix.getMaxScaleOnAxis();
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final Offset correctedTotalTranslation = Offset(
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nextTotalTranslation.dx - offendingDistance.dx * currentScale,
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nextTotalTranslation.dy - offendingDistance.dy * currentScale,
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);
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final Matrix4 correctedMatrix = matrix.clone()
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..setTranslation(
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Vector3(
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correctedTotalTranslation.dx,
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correctedTotalTranslation.dy,
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0.0,
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),
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);
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final Quad correctedViewport = _transformViewport(
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correctedMatrix,
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_viewport,
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);
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final Offset offendingCorrectedDistance = _exceedsBy(
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boundariesAabbQuad,
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correctedViewport,
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);
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if (offendingCorrectedDistance == Offset.zero) {
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return correctedMatrix;
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}
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if (offendingCorrectedDistance.dx != 0.0 &&
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offendingCorrectedDistance.dy != 0.0) {
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return matrix.clone();
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}
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final Offset unidirectionalCorrectedTotalTranslation = Offset(
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offendingCorrectedDistance.dx == 0.0 ? correctedTotalTranslation.dx : 0.0,
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offendingCorrectedDistance.dy == 0.0 ? correctedTotalTranslation.dy : 0.0,
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);
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return matrix.clone()..setTranslation(
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Vector3(
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unidirectionalCorrectedTotalTranslation.dx,
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unidirectionalCorrectedTotalTranslation.dy,
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0.0,
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),
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);
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}
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Matrix4 _matrixScale(Matrix4 matrix, double scale) {
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if (scale == 1.0) {
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return matrix.clone();
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}
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assert(scale != 0.0);
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final double currentScale = _transformer.value.getMaxScaleOnAxis();
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final double totalScale = math.max(
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currentScale * scale,
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math.max(
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_viewport.width / _boundaryRect.width,
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_viewport.height / _boundaryRect.height,
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),
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);
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final double clampedTotalScale = clampDouble(
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totalScale,
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widget.minScale,
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widget.maxScale,
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);
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final double clampedScale = clampedTotalScale / currentScale;
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return matrix.clone()
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..scaleByDouble(clampedScale, clampedScale, clampedScale, 1);
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}
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Matrix4 _matrixRotate(Matrix4 matrix, double rotation, Offset focalPoint) {
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if (rotation == 0) {
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return matrix.clone();
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}
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final Offset focalPointScene = _transformer.toScene(focalPoint);
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return matrix.clone()
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..translateByDouble(focalPointScene.dx, focalPointScene.dy, 0, 1)
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..rotateZ(-rotation)
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..translateByDouble(-focalPointScene.dx, -focalPointScene.dy, 0, 1);
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}
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bool _gestureIsSupported(_GestureType? gestureType) {
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return switch (gestureType) {
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_GestureType.rotate => _rotateEnabled,
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_GestureType.scale => widget.scaleEnabled,
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_GestureType.pan || null => widget.panEnabled,
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};
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}
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_GestureType _getGestureType(ScaleUpdateDetails details) {
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final double scale = !widget.scaleEnabled ? 1.0 : details.scale;
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final double rotation = !_rotateEnabled ? 0.0 : details.rotation;
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if ((scale - 1).abs() > rotation.abs()) {
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return _GestureType.scale;
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} else if (rotation != 0.0) {
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return _GestureType.rotate;
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} else {
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return _GestureType.pan;
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}
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}
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// Handle the start of a gesture. All of pan, scale, and rotate are handled
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// with GestureDetector's scale gesture.
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void _onScaleStart(ScaleStartDetails details) {
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widget.onInteractionStart?.call(details);
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if (_controller.isAnimating) {
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_controller
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..stop()
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..reset();
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_animation?.removeListener(_handleInertiaAnimation);
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_animation = null;
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}
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if (_scaleController.isAnimating) {
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_scaleController
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..stop()
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..reset();
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_scaleAnimation?.removeListener(_handleScaleAnimation);
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_scaleAnimation = null;
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}
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_gestureType = null;
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_currentAxis = null;
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_scaleStart = _transformer.value.getMaxScaleOnAxis();
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_referenceFocalPoint = _transformer.toScene(details.localFocalPoint);
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_rotationStart = _currentRotation;
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}
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// Handle an update to an ongoing gesture. All of pan, scale, and rotate are
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// handled with GestureDetector's scale gesture.
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void _onScaleUpdate(ScaleUpdateDetails details) {
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final double scale = _transformer.value.getMaxScaleOnAxis();
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_scaleAnimationFocalPoint = details.localFocalPoint;
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final Offset focalPointScene = _transformer.toScene(
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details.localFocalPoint,
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);
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if (_gestureType == _GestureType.pan) {
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// When a gesture first starts, it sometimes has no change in scale and
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// rotation despite being a two-finger gesture. Here the gesture is
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// allowed to be reinterpreted as its correct type after originally
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// being marked as a pan.
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_gestureType = _getGestureType(details);
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} else {
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_gestureType ??= _getGestureType(details);
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}
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if (!_gestureIsSupported(_gestureType)) {
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widget.onInteractionUpdate?.call(details);
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return;
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}
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switch (_gestureType!) {
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case _GestureType.scale:
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assert(_scaleStart != null);
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// details.scale gives us the amount to change the scale as of the
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// start of this gesture, so calculate the amount to scale as of the
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// previous call to _onScaleUpdate.
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final double desiredScale = _scaleStart! * details.scale;
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final double scaleChange = desiredScale / scale;
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_transformer.value = _matrixScale(_transformer.value, scaleChange);
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// While scaling, translate such that the user's two fingers stay on
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// the same places in the scene. That means that the focal point of
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// the scale should be on the same place in the scene before and after
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// the scale.
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final Offset focalPointSceneScaled = _transformer.toScene(
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details.localFocalPoint,
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);
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_transformer.value = _matrixTranslate(
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_transformer.value,
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focalPointSceneScaled - _referenceFocalPoint!,
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);
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// details.localFocalPoint should now be at the same location as the
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// original _referenceFocalPoint point. If it's not, that's because
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// the translate came in contact with a boundary. In that case, update
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// _referenceFocalPoint so subsequent updates happen in relation to
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// the new effective focal point.
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final Offset focalPointSceneCheck = _transformer.toScene(
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details.localFocalPoint,
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);
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if (_round(_referenceFocalPoint!) != _round(focalPointSceneCheck)) {
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_referenceFocalPoint = focalPointSceneCheck;
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}
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case _GestureType.rotate:
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if (details.rotation == 0.0) {
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widget.onInteractionUpdate?.call(details);
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return;
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}
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final double desiredRotation = _rotationStart! + details.rotation;
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_transformer.value = _matrixRotate(
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_transformer.value,
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_currentRotation - desiredRotation,
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details.localFocalPoint,
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);
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_currentRotation = desiredRotation;
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case _GestureType.pan:
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assert(_referenceFocalPoint != null);
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// details may have a change in scale here when scaleEnabled is false.
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// In an effort to keep the behavior similar whether or not scaleEnabled
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// is true, these gestures are thrown away.
|
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if (details.scale != 1.0) {
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widget.onInteractionUpdate?.call(details);
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return;
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}
|
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_currentAxis ??= _getPanAxis(_referenceFocalPoint!, focalPointScene);
|
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// Translate so that the same point in the scene is underneath the
|
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// focal point before and after the movement.
|
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final Offset translationChange =
|
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focalPointScene - _referenceFocalPoint!;
|
||||
_transformer.value = _matrixTranslate(
|
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_transformer.value,
|
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translationChange,
|
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);
|
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_referenceFocalPoint = _transformer.toScene(details.localFocalPoint);
|
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}
|
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widget.onInteractionUpdate?.call(details);
|
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}
|
||||
|
||||
// Handle the end of a gesture of _GestureType. All of pan, scale, and rotate
|
||||
// are handled with GestureDetector's scale gesture.
|
||||
void _onScaleEnd(ScaleEndDetails details) {
|
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widget.onInteractionEnd?.call(details);
|
||||
_scaleStart = null;
|
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_rotationStart = null;
|
||||
_referenceFocalPoint = null;
|
||||
|
||||
_animation?.removeListener(_handleInertiaAnimation);
|
||||
_scaleAnimation?.removeListener(_handleScaleAnimation);
|
||||
_controller.reset();
|
||||
_scaleController.reset();
|
||||
|
||||
if (!_gestureIsSupported(_gestureType)) {
|
||||
_currentAxis = null;
|
||||
return;
|
||||
}
|
||||
|
||||
switch (_gestureType) {
|
||||
case _GestureType.pan:
|
||||
if (details.velocity.pixelsPerSecond.distance < kMinFlingVelocity) {
|
||||
_currentAxis = null;
|
||||
return;
|
||||
}
|
||||
final Vector3 translationVector = _transformer.value.getTranslation();
|
||||
final Offset translation = Offset(
|
||||
translationVector.x,
|
||||
translationVector.y,
|
||||
);
|
||||
final FrictionSimulation frictionSimulationX = FrictionSimulation(
|
||||
widget.interactionEndFrictionCoefficient,
|
||||
translation.dx,
|
||||
details.velocity.pixelsPerSecond.dx,
|
||||
);
|
||||
final FrictionSimulation frictionSimulationY = FrictionSimulation(
|
||||
widget.interactionEndFrictionCoefficient,
|
||||
translation.dy,
|
||||
details.velocity.pixelsPerSecond.dy,
|
||||
);
|
||||
final double tFinal = _getFinalTime(
|
||||
details.velocity.pixelsPerSecond.distance,
|
||||
widget.interactionEndFrictionCoefficient,
|
||||
);
|
||||
_animation =
|
||||
Tween<Offset>(
|
||||
begin: translation,
|
||||
end: Offset(
|
||||
frictionSimulationX.finalX,
|
||||
frictionSimulationY.finalX,
|
||||
),
|
||||
).animate(
|
||||
CurvedAnimation(parent: _controller, curve: Curves.decelerate),
|
||||
)
|
||||
..addListener(_handleInertiaAnimation);
|
||||
_controller
|
||||
..duration = Duration(milliseconds: (tFinal * 1000).round())
|
||||
..forward();
|
||||
case _GestureType.scale:
|
||||
if (details.scaleVelocity.abs() < 0.1) {
|
||||
_currentAxis = null;
|
||||
return;
|
||||
}
|
||||
final double scale = _transformer.value.getMaxScaleOnAxis();
|
||||
final FrictionSimulation frictionSimulation = FrictionSimulation(
|
||||
widget.interactionEndFrictionCoefficient * widget.scaleFactor,
|
||||
scale,
|
||||
details.scaleVelocity / 10,
|
||||
);
|
||||
final double tFinal = _getFinalTime(
|
||||
details.scaleVelocity.abs(),
|
||||
widget.interactionEndFrictionCoefficient,
|
||||
effectivelyMotionless: 0.1,
|
||||
);
|
||||
_scaleAnimation =
|
||||
Tween<double>(
|
||||
begin: scale,
|
||||
end: frictionSimulation.x(tFinal),
|
||||
).animate(
|
||||
CurvedAnimation(
|
||||
parent: _scaleController,
|
||||
curve: Curves.decelerate,
|
||||
),
|
||||
)
|
||||
..addListener(_handleScaleAnimation);
|
||||
_scaleController
|
||||
..duration = Duration(milliseconds: (tFinal * 1000).round())
|
||||
..forward();
|
||||
case _GestureType.rotate || null:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void _receivedPointerSignal(PointerSignalEvent event) {
|
||||
final Offset local = event.localPosition;
|
||||
final Offset global = event.position;
|
||||
final double scaleChange;
|
||||
if (event is PointerScrollEvent) {
|
||||
if (event.kind == PointerDeviceKind.trackpad) {
|
||||
widget.onInteractionStart?.call(
|
||||
ScaleStartDetails(focalPoint: global, localFocalPoint: local),
|
||||
);
|
||||
|
||||
final Offset localDelta = PointerEvent.transformDeltaViaPositions(
|
||||
untransformedEndPosition: global + event.scrollDelta,
|
||||
untransformedDelta: event.scrollDelta,
|
||||
transform: event.transform,
|
||||
);
|
||||
|
||||
final Offset focalPointScene = _transformer.toScene(local);
|
||||
final Offset newFocalPointScene = _transformer.toScene(
|
||||
local - localDelta,
|
||||
);
|
||||
|
||||
_transformer.value = _matrixTranslate(
|
||||
_transformer.value,
|
||||
newFocalPointScene - focalPointScene,
|
||||
);
|
||||
|
||||
widget.onInteractionUpdate?.call(
|
||||
ScaleUpdateDetails(
|
||||
focalPoint: global - event.scrollDelta,
|
||||
localFocalPoint: local - localDelta,
|
||||
focalPointDelta: -localDelta,
|
||||
),
|
||||
);
|
||||
widget.onInteractionEnd?.call(ScaleEndDetails());
|
||||
return;
|
||||
}
|
||||
_handlePointerScrollEvent(event);
|
||||
return;
|
||||
} else if (event is PointerScaleEvent) {
|
||||
scaleChange = event.scale;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
widget.onInteractionStart?.call(
|
||||
ScaleStartDetails(focalPoint: global, localFocalPoint: local),
|
||||
);
|
||||
|
||||
if (!_gestureIsSupported(_GestureType.scale)) {
|
||||
widget.onInteractionUpdate?.call(
|
||||
ScaleUpdateDetails(
|
||||
focalPoint: global,
|
||||
localFocalPoint: local,
|
||||
scale: scaleChange,
|
||||
),
|
||||
);
|
||||
widget.onInteractionEnd?.call(ScaleEndDetails());
|
||||
return;
|
||||
}
|
||||
|
||||
final Offset focalPointScene = _transformer.toScene(local);
|
||||
_transformer.value = _matrixScale(_transformer.value, scaleChange);
|
||||
|
||||
// After scaling, translate such that the event's position is at the
|
||||
// same scene point before and after the scale.
|
||||
final Offset focalPointSceneScaled = _transformer.toScene(local);
|
||||
_transformer.value = _matrixTranslate(
|
||||
_transformer.value,
|
||||
focalPointSceneScaled - focalPointScene,
|
||||
);
|
||||
|
||||
widget.onInteractionUpdate?.call(
|
||||
ScaleUpdateDetails(
|
||||
focalPoint: global,
|
||||
localFocalPoint: local,
|
||||
scale: scaleChange,
|
||||
),
|
||||
);
|
||||
widget.onInteractionEnd?.call(ScaleEndDetails());
|
||||
}
|
||||
|
||||
void _handlePointerScrollEvent(PointerScrollEvent event) {
|
||||
final Offset local = event.localPosition;
|
||||
final Offset global = event.position;
|
||||
|
||||
if (_gestureIsSupported(_GestureType.scale)) {
|
||||
late final shift = HardwareKeyboard.instance.isShiftPressed;
|
||||
if (HardwareKeyboard.instance.isControlPressed) {
|
||||
_handleMouseWheelScale(event, local, global);
|
||||
return;
|
||||
} else if (shift || HardwareKeyboard.instance.isAltPressed) {
|
||||
_handleMouseWheelPanAsScale(event, local, global, shift);
|
||||
return;
|
||||
} else {
|
||||
widget.pointerSignalFallback?.call(event);
|
||||
}
|
||||
}
|
||||
widget.onInteractionUpdate?.call(
|
||||
ScaleUpdateDetails(
|
||||
focalPoint: global,
|
||||
localFocalPoint: local,
|
||||
scale: math.exp(-event.scrollDelta.dy / widget.scaleFactor),
|
||||
),
|
||||
);
|
||||
widget.onInteractionEnd?.call(ScaleEndDetails());
|
||||
}
|
||||
|
||||
void _handleMouseWheelScale(
|
||||
PointerScrollEvent event,
|
||||
Offset local,
|
||||
Offset global,
|
||||
) {
|
||||
final double scaleChange = math.exp(
|
||||
-event.scrollDelta.dy / widget.scaleFactor,
|
||||
);
|
||||
final Offset focalPointScene = _transformer.toScene(local);
|
||||
_transformer.value = _matrixScale(_transformer.value, scaleChange);
|
||||
|
||||
final Offset focalPointSceneScaled = _transformer.toScene(local);
|
||||
_transformer.value = _matrixTranslate(
|
||||
_transformer.value,
|
||||
focalPointSceneScaled - focalPointScene,
|
||||
);
|
||||
|
||||
widget.onInteractionUpdate?.call(
|
||||
ScaleUpdateDetails(
|
||||
focalPoint: global,
|
||||
localFocalPoint: local,
|
||||
scale: scaleChange,
|
||||
),
|
||||
);
|
||||
widget.onInteractionEnd?.call(ScaleEndDetails());
|
||||
}
|
||||
|
||||
void _handleMouseWheelPanAsScale(
|
||||
PointerScrollEvent event,
|
||||
Offset local,
|
||||
Offset global,
|
||||
bool flip,
|
||||
) {
|
||||
final Offset translation = flip
|
||||
? event.scrollDelta.flip
|
||||
: event.scrollDelta;
|
||||
|
||||
final Offset focalPointScene = _transformer.toScene(local);
|
||||
final Offset newFocalPointScene = _transformer.toScene(local - translation);
|
||||
|
||||
_transformer.value = _matrixTranslate(
|
||||
_transformer.value,
|
||||
newFocalPointScene - focalPointScene,
|
||||
);
|
||||
}
|
||||
|
||||
void _handleInertiaAnimation() {
|
||||
if (!_controller.isAnimating) {
|
||||
_currentAxis = null;
|
||||
_animation?.removeListener(_handleInertiaAnimation);
|
||||
_animation = null;
|
||||
_controller.reset();
|
||||
return;
|
||||
}
|
||||
final Vector3 translationVector = _transformer.value.getTranslation();
|
||||
final Offset translation = Offset(translationVector.x, translationVector.y);
|
||||
_transformer.value = _matrixTranslate(
|
||||
_transformer.value,
|
||||
_transformer.toScene(_animation!.value) -
|
||||
_transformer.toScene(translation),
|
||||
);
|
||||
}
|
||||
|
||||
void _handleScaleAnimation() {
|
||||
if (!_scaleController.isAnimating) {
|
||||
_currentAxis = null;
|
||||
_scaleAnimation?.removeListener(_handleScaleAnimation);
|
||||
_scaleAnimation = null;
|
||||
_scaleController.reset();
|
||||
return;
|
||||
}
|
||||
final double desiredScale = _scaleAnimation!.value;
|
||||
final double scaleChange =
|
||||
desiredScale / _transformer.value.getMaxScaleOnAxis();
|
||||
final Offset referenceFocalPoint = _transformer.toScene(
|
||||
_scaleAnimationFocalPoint,
|
||||
);
|
||||
_transformer.value = _matrixScale(_transformer.value, scaleChange);
|
||||
|
||||
final Offset focalPointSceneScaled = _transformer.toScene(
|
||||
_scaleAnimationFocalPoint,
|
||||
);
|
||||
_transformer.value = _matrixTranslate(
|
||||
_transformer.value,
|
||||
focalPointSceneScaled - referenceFocalPoint,
|
||||
);
|
||||
}
|
||||
|
||||
void _handleTransformation() {
|
||||
setState(() {});
|
||||
}
|
||||
|
||||
void _onPointerDown(PointerDownEvent event) {
|
||||
widget.onPointerDown?.call(event);
|
||||
_scaleGestureRecognizer.addPointer(event);
|
||||
}
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_controller = AnimationController(vsync: this);
|
||||
_scaleController = AnimationController(vsync: this);
|
||||
|
||||
_transformer.addListener(_handleTransformation);
|
||||
}
|
||||
|
||||
@override
|
||||
void didUpdateWidget(MouseInteractiveViewer oldWidget) {
|
||||
super.didUpdateWidget(oldWidget);
|
||||
|
||||
final TransformationController? newController =
|
||||
widget.transformationController;
|
||||
if (newController == oldWidget.transformationController) {
|
||||
return;
|
||||
}
|
||||
_transformer.removeListener(_handleTransformation);
|
||||
if (oldWidget.transformationController == null) {
|
||||
_transformer.dispose();
|
||||
}
|
||||
_transformer = newController ?? TransformationController();
|
||||
_transformer.addListener(_handleTransformation);
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_scaleGestureRecognizer.dispose();
|
||||
_controller.dispose();
|
||||
_scaleController.dispose();
|
||||
_transformer.removeListener(_handleTransformation);
|
||||
if (widget.transformationController == null) {
|
||||
_transformer.dispose();
|
||||
}
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
assert(widget.child.key == widget.childKey);
|
||||
|
||||
return Listener(
|
||||
key: _parentKey,
|
||||
behavior: HitTestBehavior.opaque,
|
||||
onPointerSignal: _receivedPointerSignal,
|
||||
onPointerDown: _onPointerDown,
|
||||
onPointerPanZoomStart: _scaleGestureRecognizer.addPointerPanZoom,
|
||||
onPointerPanZoomUpdate: widget.onPointerPanZoomUpdate,
|
||||
onPointerPanZoomEnd: widget.onPointerPanZoomEnd,
|
||||
child: _InteractiveViewerBuilt(
|
||||
childKey: widget.childKey,
|
||||
clipBehavior: widget.clipBehavior,
|
||||
constrained: widget.constrained,
|
||||
matrix: _transformer.value,
|
||||
alignment: widget.alignment,
|
||||
child: widget.child,
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
class _InteractiveViewerBuilt extends StatelessWidget {
|
||||
const _InteractiveViewerBuilt({
|
||||
required this.child,
|
||||
required this.childKey,
|
||||
required this.clipBehavior,
|
||||
required this.constrained,
|
||||
required this.matrix,
|
||||
required this.alignment,
|
||||
});
|
||||
|
||||
final Widget child;
|
||||
final GlobalKey childKey;
|
||||
final Clip clipBehavior;
|
||||
final bool constrained;
|
||||
final Matrix4 matrix;
|
||||
final Alignment? alignment;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
Widget child = Transform(
|
||||
transform: matrix,
|
||||
alignment: alignment,
|
||||
child: this.child,
|
||||
);
|
||||
|
||||
if (!constrained) {
|
||||
child = OverflowBox(
|
||||
alignment: Alignment.topLeft,
|
||||
minWidth: 0.0,
|
||||
minHeight: 0.0,
|
||||
maxWidth: double.infinity,
|
||||
maxHeight: double.infinity,
|
||||
child: child,
|
||||
);
|
||||
}
|
||||
|
||||
if (clipBehavior != Clip.none) {
|
||||
child = ClipRect(clipBehavior: clipBehavior, child: child);
|
||||
}
|
||||
|
||||
return child;
|
||||
}
|
||||
}
|
||||
|
||||
enum _GestureType { pan, scale, rotate }
|
||||
|
||||
double _getFinalTime(
|
||||
double velocity,
|
||||
double drag, {
|
||||
double effectivelyMotionless = 10,
|
||||
}) {
|
||||
return math.log(effectivelyMotionless / velocity) / math.log(drag / 100);
|
||||
}
|
||||
|
||||
Offset _getMatrixTranslation(Matrix4 matrix) {
|
||||
final Vector3 nextTranslation = matrix.getTranslation();
|
||||
return Offset(nextTranslation.x, nextTranslation.y);
|
||||
}
|
||||
|
||||
Quad _transformViewport(Matrix4 matrix, Rect viewport) {
|
||||
final Matrix4 inverseMatrix = matrix.clone()..invert();
|
||||
return Quad.points(
|
||||
inverseMatrix.transform3(
|
||||
Vector3(viewport.topLeft.dx, viewport.topLeft.dy, 0.0),
|
||||
),
|
||||
inverseMatrix.transform3(
|
||||
Vector3(viewport.topRight.dx, viewport.topRight.dy, 0.0),
|
||||
),
|
||||
inverseMatrix.transform3(
|
||||
Vector3(viewport.bottomRight.dx, viewport.bottomRight.dy, 0.0),
|
||||
),
|
||||
inverseMatrix.transform3(
|
||||
Vector3(viewport.bottomLeft.dx, viewport.bottomLeft.dy, 0.0),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Quad _getAxisAlignedBoundingBoxWithRotation(Rect rect, double rotation) {
|
||||
final Matrix4 rotationMatrix = Matrix4.identity()
|
||||
..translateByDouble(rect.size.width / 2, rect.size.height / 2, 0, 1)
|
||||
..rotateZ(rotation)
|
||||
..translateByDouble(-rect.size.width / 2, -rect.size.height / 2, 0, 1);
|
||||
final Quad boundariesRotated = Quad.points(
|
||||
rotationMatrix.transform3(Vector3(rect.left, rect.top, 0.0)),
|
||||
rotationMatrix.transform3(Vector3(rect.right, rect.top, 0.0)),
|
||||
rotationMatrix.transform3(Vector3(rect.right, rect.bottom, 0.0)),
|
||||
rotationMatrix.transform3(Vector3(rect.left, rect.bottom, 0.0)),
|
||||
);
|
||||
// ignore: invalid_use_of_visible_for_testing_member
|
||||
return InteractiveViewer.getAxisAlignedBoundingBox(boundariesRotated);
|
||||
}
|
||||
|
||||
Offset _exceedsBy(Quad boundary, Quad viewport) {
|
||||
final List<Vector3> viewportPoints = <Vector3>[
|
||||
viewport.point0,
|
||||
viewport.point1,
|
||||
viewport.point2,
|
||||
viewport.point3,
|
||||
];
|
||||
Offset largestExcess = Offset.zero;
|
||||
for (final Vector3 point in viewportPoints) {
|
||||
// ignore: invalid_use_of_visible_for_testing_member
|
||||
final Vector3 pointInside = InteractiveViewer.getNearestPointInside(
|
||||
point,
|
||||
boundary,
|
||||
);
|
||||
final Offset excess = Offset(
|
||||
pointInside.x - point.x,
|
||||
pointInside.y - point.y,
|
||||
);
|
||||
if (excess.dx.abs() > largestExcess.dx.abs()) {
|
||||
largestExcess = Offset(excess.dx, largestExcess.dy);
|
||||
}
|
||||
if (excess.dy.abs() > largestExcess.dy.abs()) {
|
||||
largestExcess = Offset(largestExcess.dx, excess.dy);
|
||||
}
|
||||
}
|
||||
|
||||
return _round(largestExcess);
|
||||
}
|
||||
|
||||
Offset _round(Offset offset) {
|
||||
return Offset(
|
||||
double.parse(offset.dx.toStringAsFixed(9)),
|
||||
double.parse(offset.dy.toStringAsFixed(9)),
|
||||
);
|
||||
}
|
||||
|
||||
Offset _alignAxis(Offset offset, Axis axis) {
|
||||
return switch (axis) {
|
||||
Axis.horizontal => Offset(offset.dx, 0.0),
|
||||
Axis.vertical => Offset(0.0, offset.dy),
|
||||
};
|
||||
}
|
||||
|
||||
Axis? _getPanAxis(Offset point1, Offset point2) {
|
||||
if (point1 == point2) {
|
||||
return null;
|
||||
}
|
||||
final double x = point2.dx - point1.dx;
|
||||
final double y = point2.dy - point1.dy;
|
||||
return x.abs() > y.abs() ? Axis.horizontal : Axis.vertical;
|
||||
}
|
||||
|
||||
extension on Offset {
|
||||
Offset get flip => Offset(dy, dx);
|
||||
}
|
||||
Reference in New Issue
Block a user