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fix: show Controls progress bar during drag instead of full overlay
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@@ -1667,6 +1667,7 @@ class PlPlayerController with BlockConfigMixin {
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late final Map<String, ui.Image?> previewCache = {};
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LoadingState<VideoShotData>? videoShot;
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final RxBool isDraggingProgress = false.obs;
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late final RxBool showPreview = false.obs;
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late final showSeekPreview = Pref.showSeekPreview;
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late final previewIndex = RxnInt();
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